Résumé
Save the Sheriff: 4 to 10 players. Two saloons. One rule: trust no one. Proximity voice chat, face-to-face duels, and a dilemma with every shot: pacify or kill.
Avec
639 HZ
Save the Sheriff: 4 to 10 players. Two saloons. One rule: trust no one. Proximity voice chat, face-to-face duels, and a dilemma with every shot: pacify or kill.
639 HZ